Rebels against the State, alchemists fight for control of their city. The State uses philosopher's stones to assert their dominance. Rebels should try to gain and retain control of the areas where they are located in order to destroy them while the State should contest in order to protect them. This is a capture and hold game. Choose your alchemist and fight your team. You can choose between fire, earth and ice alchemists. More characters are in the pipeline. The game is designed for 10 players but as soon as you are 2 you can play it (if a majority select a character and hit ready the game will start after 30s). Also, to handle AFK players, the game will start automatically after 30 seconds as soon as 10 players are there. For those that have not selected a role, one will be given at random. Have fun! Special thanks to: - Above all Manticor for allowing me to create through their platform and my Core Academy coaches there that taught me many things :-) - standardcombo for the combat dependencies, the cinematic tool, the oil lamp and the leaping staff that was used to create an ability - NicholasForeman for his MIDI Audio that allowed me to import my music and of course to my piano teacher that greatly helped me compose it - FmTrick for the shift to sprint - mangoboy for the ww1 bayonet rifle template - Mokazar for the bunker turret - 4hega0 for the fountain - tronvolta for old written papers

Comments