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Donut Falls BETA

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Like Game
6
Dislike Game
0
Published
4/24/21
Updated
5/23/21
Max Players
16
Total Played
128

Donut Falls is a casually competitive Knockback obby game filled with a world of Donuts. Gather weapons to knock your opponents off the obby into the Hot Frothy Milk as it rises over time. We are dedicated to develop a fun and light hearted 16 player game. We have implemented some base weapons and attacks but have plans for more customized combat through actions and abilities.

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What's New

v1.0.7 - May 23, 2021

- More adjustments to the weapon spawner, round reset code - Made the wall boundary blocking volume area smaller (so you can't hug outside mountains). V1.0.6 - May 21, 2021 - Made a change to reset weapon spawners after each round - Ammo is now unlimited with no reload - Some ammo based weapons have a longer cooldown - Fixed double jump on the Poison Crossbow - Lowered Melee weapon cooldowns V1.0.5 - Apr 29, 2021 - Yep, more lava changes V1.0.4 - Apr 29, 2021 - More changes to solo mode, a message is broadcasted on death "World will reset in 15 seconds". - Slowed down Lava slightly V1.0.3 - Apr 28, 2021 - Adjusted Frothy Milk speed to not be tick based V1.0.2 - Apr 25, 2021 - Created a new equipment spawner that is drastically more network efficient - New equipment spawner has fancy bubbles, colored based on weapon tier - Made changes to the round system to allow solo players to explore the map and respawn on death - Modified weapons to reduce network weight - Fixed a few weapons that still had the reload ability, which disabled your flight ability V1.0.1 - Apr 24, 2021 - Added an initial mobility burst to the Flight action ("R") - Doubled all Knockback powers - Dramatically lowered cooldowns - Increased Ammo capacity with auto-reload - Fixed legendary weapons removing double jump - Added walk-over-on-pickup for weapons instead of interact to equip - Fixed a text display issue on the Leaderboard - Enabled rounds to end when a single player is player - Hot Frothy Milk raises 10% faster - Re-ordered code so Lobby Walls collision is off before round start respawn is finished - Altered drop rates per Rarity (temporarily just 20% each)