Disclaimer: game is severely broken - intended to be procedural generation survival-horror game. Due to time constraints and engine limitations, a lot of features were halted scrapped. For all intents and purposes - the game is just a prototype, and may not represent the final product.
B.O.N.E.Z is a survival-horror game created by overly ambitious developers that wanted a take on procedurally generated rooms and many other incredible feats. Many things are done right, and unfortunately many things aren't as well - so do be patient for updates and optimizations in the coming future!
Created by Jaceworks Team ~ Talk to us at discord.gg/eC9XsXX
Magthylius (Jonathan Tang) | Meh1928 (Chan Jian Hua) | Doombox (Alvin Koh) | asascent (Ness Ong) | Leemeoyi (Chris Lee)