29 January -Accidentally left cheat codes in the published version -Top 10 is now Top 9 30 December -Fixed explosion bug -Added an ending cam -Improved ball collision -Put FX into client context -Other small improvements 10 October -Only the current level timer is visible now. -Brake is now LSHIFT -Other small improvements. 4 October -Made brightness adjustable with UP and DOWN keys -Made the fog transition 3 October -Increased brightness -Moved level 4 extra spawnpoints back a little -Added an ending message -Made the leaderboards fit the text -Disabled camera collision on leaderboards -Disabled receiving decals on the car -Put the rubble between levels 1 and 2 into client context and addded invisible walls there 25 September -Improved performance -Added level timers & leaderboards 24 September -Added a ramp after the level 1 ramp to improve the landing -Changed jump to SPACE -Added 2 additional checkpoints to level 4 -Disabled casting shadows on all the lights -Fixed the explosion not appearing, hopefully -Made the tutorial clearer -Improved performance a little -Made level 2 easier -Added arrow-pointers to level 3 -Changed the timer position -Updated thumbnail and screenshots 23 September -Fixed player not being set as the driver when respawning -Fixed duplicate explosions -Disabled casting shadows on buildings and some other stuff -Improved performance -Changed the description 24 August -Changed the look and position of the leaderboard. -Changed the look and position of the UI in level 2 a little. -Changed the position of the killtrigger between the ending and level 1. -Changed the description a bit. 22 August -Made it clearer in level 2 that you can move the platforms -Chapter titles now appear again when you reset to 1 21 August -Added a timer and leaderboard. (very crude looking right now; trying to see if it works (may be able to cheat)) -Improved the tutorial -Added a small ramp to level 5 to reduce spawn killing